Even in games, there is Love
Ask any gamer if there is love on the battlefield of RPG’s and they will say yes. The first RPG video game I ever played was Xenogears back on PS1 and two of the main characters fell in love (there was even an intimate scene, which surprised the hogwallops out of me, but it was 1998 so such things weren’t quite as common as they are today).
Even when I played my first game of D&D, back in the early 90’s, just me and a bunch of guys playing 2nd edition, the characters all had NPC girlfriends and boyfriends in the game. It seemed to be something they actively sought (I say they because even though I was a lonely teen too, I didn’t want to give any of the guys the wrong idea and have them attempt to step out of the friend zone I’d put them in. I had more important things to deal with).
I’ve noticed relationships in game aren’t as important to us now as they once were, but they’re still there.
Watch your Chickens!
In our last campaign, we had a character who had a long lasting love affair with a dragon. Another still who used polymorph to have a relationship with… a chicken… I’m not going to go into that.
I played in a game many years ago where my character and another player’s character were in a relationship for whole game, though the other player and I had no romantic intentions toward each other whatsoever.
I even had a player in one of the first games I ran when I started DM-ing, who fostered a relationship with a pretty barmaid. Every time the party was in town, he would stop at that bar and take her out on dates.
In-Game Dating can be awkward for the DM
What was sweet is that the rest of the party would follow them and makes sure nothing bad happened (other than their pranks, of course).
When my player finally proposed to the barmaid, one of my other players went online and got a minister’s license just so he could marry the two in-game.
It was adorable. And perfect. Until I killed his wife and sent him on a rampaging quest for vengeance.
I gave him a choice, I really did. I asked him if he was going to hang up his sword and take an arrow to the knee to start a home life with her (aka: retire his character and roll up a new one). But he chose to keep adventuring, and adventurers make enemies.
Players, a word of warning. When creating a background or fostering relationships within game, don’t forget that a good DM will ALWAYS use your family against you to drive the story.